public class

EaseInAnimationCurve

extends AnimationCurve
java.lang.Object
   ↳ com.shinobicontrols.charts.AnimationCurve
     ↳ com.shinobicontrols.charts.EaseInAnimationCurve

Class Overview

This curve starts off slowly at 0.0, creating a gentle initial phase, then accelerates past 0.5 to reach 1.0.

Summary

Public Constructors
EaseInAnimationCurve()
Public Methods
float valueAtTime(float time)
Returns the (normalized) value for the animation curve at the given (normalized) time.
[Expand]
Inherited Methods
From class com.shinobicontrols.charts.AnimationCurve
From class java.lang.Object

Public Constructors

public EaseInAnimationCurve ()

Public Methods

public float valueAtTime (float time)

Returns the (normalized) value for the animation curve at the given (normalized) time.

Parameters
time Time is provided as a float between 0.f and 1.0f, where 0.0f is the beginning of the animation and 1.0f is the end of the animation. (time = elapsed time / duration)
Returns
  • The progress of the animated quantity between its beginning and end positions, where 0.0f is the start state and 1.0f is, nominally, the end state. It is valid to return a value v where either v < 0.0f or v > 1.0f and it not necessary to return 1.0f at time 1.0f.