public class


extends AnimationCurve
   ↳ com.shinobicontrols.charts.AnimationCurve
     ↳ com.shinobicontrols.charts.DelayBounceWithMinimumAnimationCurve

Class Overview

This curve evaluator describes a curve similar to that described by BounceAnimationCurve but at the start the curve is constant at 0.1. This is the delay where there is no change. The bounce occurs over a shorter proportion of the duration (50%) at the end. The important difference between this curve and a BounceAnimationCurve is that this curve never returns 0 during the delay - it returns 0.1 which means that the series will be visible.


Public Constructors
Public Methods
float valueAtTime(float time)
Returns the (normalized) value for the animation curve at the given (normalized) time.
Inherited Methods
From class com.shinobicontrols.charts.AnimationCurve
From class java.lang.Object

Public Constructors

public DelayBounceWithMinimumAnimationCurve ()

Public Methods

public float valueAtTime (float time)

Returns the (normalized) value for the animation curve at the given (normalized) time.

time Time is provided as a float between 0.f and 1.0f, where 0.0f is the beginning of the animation and 1.0f is the end of the animation. (time = elapsed time / duration)
  • The progress of the animated quantity between its beginning and end positions, where 0.0f is the start state and 1.0f is, nominally, the end state. It is valid to return a value v where either v < 0.0f or v > 1.0f and it not necessary to return 1.0f at time 1.0f.