public class


extends AnimationCurve
   ↳ com.shinobicontrols.charts.AnimationCurve
     ↳ com.shinobicontrols.charts.DelayBounceAnimationCurve

Class Overview

This curve evaluator describes a curve similar to that described by BounceAnimationCurve but at the start the curve is constant at 0. This is the delay where there is no change. The ‘bounce’ occurs over a shorter proportion of the duration (50%) at the end.


Public Constructors
Public Methods
float valueAtTime(float time)
Returns the (normalized) value for the animation curve at the given (normalized) time.
Inherited Methods
From class com.shinobicontrols.charts.AnimationCurve
From class java.lang.Object

Public Constructors

public DelayBounceAnimationCurve ()

Public Methods

public float valueAtTime (float time)

Returns the (normalized) value for the animation curve at the given (normalized) time.

time Time is provided as a float between 0.f and 1.0f, where 0.0f is the beginning of the animation and 1.0f is the end of the animation. (time = elapsed time / duration)
  • The progress of the animated quantity between its beginning and end positions, where 0.0f is the start state and 1.0f is, nominally, the end state. It is valid to return a value v where either v < 0.0f or v > 1.0f and it not necessary to return 1.0f at time 1.0f.